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Nana C++ Library. Reference for users.
What we need to use nana
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Easy way to display an animation or create an animated GUI. More...
Classes | |
| struct | impl |
| class | performance_manager |
Public Member Functions | |
| animation (std::size_t fps=23) | |
| ~animation () | |
| animation (animation &&) | |
| animation & | operator= (animation &&) |
| void | push_back (frameset frms) |
| void | looped (bool enable) |
| Enables or disables the animation repeating playback. More... | |
| void | play () |
| void | pause () |
| void | output (window wd, const nana::point &pos) |
| void | fps (std::size_t n) |
| std::size_t | fps () const |
Easy way to display an animation or create an animated GUI.
| nana::animation::animation | ( | std::size_t | fps = 23 | ) |
| nana::animation::~animation | ( | ) |
| nana::animation::animation | ( | animation && | rhs | ) |
| void nana::animation::fps | ( | std::size_t | n | ) |
| std::size_t nana::animation::fps | ( | ) | const |
| void nana::animation::looped | ( | bool | enable | ) |
Enables or disables the animation repeating playback.
| void nana::animation::output | ( | window | wd, |
| const nana::point & | pos | ||
| ) |
| void nana::animation::pause | ( | ) |
| void nana::animation::play | ( | ) |
| void nana::animation::push_back | ( | frameset | frms | ) |