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Nana C++ Library. Reference for users.
What we need to use nana
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Public Types | |
| enum | mode { mode::normal, mode::floatlist } |
| typedef tree_wrapper | container |
| typedef container::node_handle | node_handle |
| typedef renderer::ui_element | ui_element |
Public Member Functions | |
| scheme () | |
| void | attach (window wd) |
| void | detach () |
| window | window_handle () const |
| container & | tree () |
| void | draw (graph_reference graph) |
| bool | locate (int x, int y) const |
| bool | erase_locate () |
| const ui_element & | locate () const |
| void | mouse_pressed () |
| void | mouse_release () |
| bool | is_list_shown () const |
| event_agent_holder & | evt_holder () const |
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