Nana C++ Library. Reference for users.
What we need to use nana
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Public Types | |
enum | mode { mode::normal, mode::floatlist } |
typedef tree_wrapper | container |
typedef container::node_handle | node_handle |
typedef renderer::ui_element | ui_element |
Public Member Functions | |
scheme () | |
void | attach (window wd) |
void | detach () |
window | window_handle () const |
container & | tree () |
void | draw (graph_reference graph) |
bool | locate (int x, int y) const |
bool | erase_locate () |
const ui_element & | locate () const |
void | mouse_pressed () |
void | mouse_release () |
bool | is_list_shown () const |
event_agent_holder & | evt_holder () const |
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