Nana C++ Library. Reference for users.
What we need to use nana
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Public Types | |
using | node_type = tree_cont_type::node_type |
Public Member Functions | |
item_locator (implementation *impl, int item_pos, int x, int y) | |
int | operator() (node_type &node, int affect) |
node_type * | node () const |
component | what () const |
bool | item_body () const |
nana::rectangle | text_pos () const |
nana::drawerbase::treebox::trigger::item_locator::item_locator | ( | implementation * | impl, |
int | item_pos, | ||
int | x, | ||
int | y | ||
) |
bool nana::drawerbase::treebox::trigger::item_locator::item_body | ( | ) | const |
trigger::item_locator::node_type * nana::drawerbase::treebox::trigger::item_locator::node | ( | ) | const |
int nana::drawerbase::treebox::trigger::item_locator::operator() | ( | node_type & | node, |
int | affect | ||
) |
nana::rectangle nana::drawerbase::treebox::trigger::item_locator::text_pos | ( | ) | const |
component nana::drawerbase::treebox::trigger::item_locator::what | ( | ) | const |